hiatus

Quite a while since my last post here… mainly because I’ve putting nearly all my energies into curriculum development and social media / marketing for the undergraduate course I lead – BA Media Culture & Practice. It now has a blog: http://blogs.uwe.ac.uk/teams/media as well as the official web pages, and of course Facebook group and (intermittent) Twitter (@mediaUWE).

Posted in teaching | Tagged , | Leave a comment

Media Culture & Practice

We now have an official UWE blog for the undergraduate degree:

http://blogs.uwe.ac.uk/teams/media

Posted in links, teaching | Tagged , | Leave a comment

Sim You Later

Posted in ethology, video | Tagged , , , , , , , , , , | Leave a comment

Media Practice & Culture 1 2010

Some images and videos from last year’s MA projects:

Posted in photos, teaching, video | Tagged , , , , , | Leave a comment

MA videogame ethology 2010

some photos and video from last year’s microethology workshop:

Posted in ethnography, ethology, photos, teaching, video | Tagged , , , , , , | Leave a comment

media practice & culture 1 workshops

Here are some pictures from recent MA Media Practice & Culture sessions on digital media and play in the contemporary media environment (with a focus on museum media). These are from a quick and dirty game design exercise using celebrity magazines and pritt stick:

the lower images are from a workshop run by Tom Bennett of Interactive Places.

Posted in photos, teaching | Tagged , , , | Leave a comment

Lego riot

Posted in video | Tagged , , , , , , , | Leave a comment

embedded

Posted in ethology, gameworlds, video | Tagged , , , , , , , , , , , , , , , | Leave a comment

cut out

Ashton Court, Bristol

Posted in photos | Tagged , | Leave a comment

blurring boundaries

"didn't we have a luvverly time, the day we went to Bangor"

Tested out the phenomenology of Angry Birds at a stimulating little conference at the University of Bangor, hosted by Astrid Ensslin and Eben Muse. The conference addressed

the blurring of boundaries in the mixed reality of ubiquitous computing and augmented reality. New technologies are moving users into the screen (Microsoft’s Kinect), making the user the screen (MIT’s Sixth Sense), and bringing the content out of the screen into the world (smartphones, Layars, Wikitude). Pervasive games, Digital tourism, telematic art and telematic performance are only a few manifestations of this new set of boundaries that must alter our definitions of fundamental concepts of culture, gender, identity, race, nation, authority, geography, space, narrative and time. The distinction between second life and first life is blurring at an increasingly rapid rate.

Rather more on Second Life than ubiquitous computing and augmented reality, but that’s OK. Here’s a photo that proves I was there.

There was an excellent keynote by Michael Nitsche, and great presentations by Alina Padilla-Miller, Isamar Carrillo Masso, and Rebecca Ferguson.

Posted in talking | Tagged , , , , , , , , , , , | Leave a comment